Hi guys, I hope someone could help me out with this one.
If I change to full-screen on an android mobile (chrome) when is still preloading everything is fine, but if a change to full-screen after the cc.director.runScene() finishes, everything look blurry/pixelated.
I’m setting full-screen on my game using swiping up in the browser and cc.screen.requestFullScreen() and in both cases, I’ve got the same result
tested: Cocos2d-JS v3.16 and v3.17
device: lg g7