Hello,
I am trying to make 3d sphere look semi-transparent.I tried using semi- transparent texture with builtin-phong effect,But that is not giving semi-transparent sphere.
Please check the ref.
That’s pretty strange since the editor should be using the same renderer. Can you try the builtin-standard shader and see if there’s any difference? Obviously it won’t look quite the same since that is pbr. Also, I assume the sphere isn’t moving during the game? Just making sure the camera is still looking at it.
Hey @MikeCoker Sphere is not moving during the game and camera also still looking at it.
with the other any builtin effect sphere looks proper, but transparent mode is not working fine
Is that cocos creator 2.4.6 bug?