@Joseph39, I’m actually don’t understand why you are using windows? It’s so easy to install hackintosh or if you have money buy a real Mac. Under macOS development is amazing. Mostly you develop you game for macOS target, testing easily and quickly. Along with this later testing on iOS. Finally when your game ready for 95% you can try to run it on android.
And yea, on macOS I’ve looks like same setup for android for prebuilt libs, works well.