Hi all,
please any one give a logic for trail in cocos
Hi all,
please any one give a logic for trail in cocos
Trail? Explain with more details plz
Look up
MotionStreak
MotionStreak* streak = MotionStreak::create(0.1f, 3, 45, Color3B::WHITE, "res/Arsenal/blueStreak.png");
this->addChild(streak,-1);
I’d like to implement a trail (like the sprites circle in ZumaDeluxe) that chase my sprite.I already used CCMotionStreak,
please give me some solution.
We generally appreciate seeing some effort when you post topics
If you don’t know how to implement something, something like: I want to implement a trail in Cocos2d-x. I don’t know how. I think I could try x,y,z.
In this case @bilalmirza gave you a start with MotionStreak
. I’d suggest taking a look at the API-Ref for it: https://docs.cocos2d-x.org/api-ref/cplusplus/v3x/df/d2e/classcocos2d_1_1_motion_streak.html
Sorry I don’t understand what you mean.
Typing from my phone. Corrected. I apologize.