COCOS2D_DEBUG value is equal to ‘1’ in both debug and release builds for Android, and I think this will cause a lot of unnecessary code to be in my release build which I do not want. Is there a way to set this to ‘0’ or not define it like it does on iOS ? thanks for any feedback
1 if config is cfg, else 0. This is a case-insensitive comparison. The mapping in
MAP_IMPORTED_CONFIG_<CONFIG> is also considered by this expression when
it is evaluated on a property on an IMPORTED target.
thanks alot thats what I was looking for but wasn’t exactly sure what to google just was wondering because the line that got changed looks alot similar to what it was before im trying to understand rightnow the meaning of the changes why the first one had quotes, guess I got some studing to do