In the docs. it says " Target = Node with the script component." does that mean that I have to create an empty node and add a script to it ? because in this case the game design approach would be very difficult and weird.
I want to add a script to the “Click Events” in the button component so I can access functions inside it, I tried adding Prefab but it seems it only accepts Nodes.
So if I want to make Jump button and Fire button, what would be the best approach of linking them to the script that is already attached to the Player Prefab that allows it to do those functions?