I’m trying to run my js - application as native.
I have a problem with displaying sprites created without a texture at start. (The web version works well)
for example #1:
var sprite = new cc.Sprite(); // empty texture -> 0 arguments sprite.setSpriteFrame('#image0000')
then I don’t see the frame in native !
but this test-code is working for me #2:
var sprite = new cc.Sprite( fileName_or_frame ); // any existing frame or texture sprite.setSpriteFrame('#image0000')
How can I use the first option (without texture or frame)?