Hello there.
I have been quite satisfied with cocos2dx.
I have a problem though, I keep getting errors when I am trying to use FileUtils to write a file with a value vector
string path = FileUtils::getInstance()->getWritablePath();
cocos2d::Vectorcocos2d::Node* mapVec = map->getChildren();
log("%s", path.c_str());
FileUtils::getInstance()->writeValueVectorToFile(mapVec, path);
It keeps informing me that no instance of overloaded function matches the argument list
Could anybody provide some help? I am new to storing info in a vector, and I do not know if I am even getting the vector data correctly. Thanks in advance!!!