Help us with Android project setup

Ok, good ideas.

Guys, do I understand it correctly that it doesnā€™t work and instead of fixing that we just write docs?

As far as i understand it right, they want to write into the docs, that Instant Run can cause undefined issues and because of that, it should be deactivated. This canā€™t be fixed from the cocos team.

The main issue ā€œerrors while creating a new project with cocos command lineā€ is fixed.

Do I miss something else?

This is what I understood.

@zhangxm where would you like this documented?

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Starting from today there is CI appveyor Windows build for android:

To download latest build of cocos2d-x CppTests-debug.apk (i.e. for testing) you can use below permanent link:
https://ci.appveyor.com/api/projects/minggo/cocos2d-x/artifacts/debug/CppTests-debug.apk?job=Environment%3A%20build_type%3Dandroid_cpp_tests&pr=false

Below link to all builds:
https://ci.appveyor.com/project/minggo/cocos2d-x/history

Currently only for latest build has build artifacts (apk files)
https://ci.appveyor.com/project/minggo/cocos2d-x/build/job/cbcfb9o96liqgown/artifacts

thank you for explanation

In cpp-test I pressed ā€œStart AutoTestā€ and it hung on below test. Is it ok?

How about mention it here: https://github.com/cocos2d/cocos2d-x-docs/blob/master/en/installation/Android-Studio.md?

No, it should be an issue, may be some task breaks it.

Ok. Thatā€™s a good place