Hello world project CC 3.4, Native build (Mac OS) - Failed

Hi guys, just trying to build (by using cc 3.4), a Native build on Mac OS (10.15.7) with XCode 11, got message
, in other hand project with CC 2.4.5 build - Success.

  [Build] [cmake-err] ** BUILD FAILED **
at Logger.record (/Applications/CocosCreator/Creator/3.4.0/CocosCreator.app/Contents/Resources/app.asar/node_modules/@base/electron-logger/lib/renderer.ccc:1:458)
at Object.error (/Applications/CocosCreator/Creator/3.4.0/CocosCreator.app/Contents/Resources/app.asar/node_modules/@base/electron-logger/lib/renderer.ccc:1:1411)
at NewConsole.error (/Applications/CocosCreator/Creator/3.4.0/CocosCreator.app/Contents/Resources/app.asar/builtin/builder/dist/worker/console.ccc:1:1158)
at Socket.<anonymous> (/Applications/CocosCreator/Creator/3.4.0/CocosCreator.app/Contents/Resources/app.asar/platforms/internal/native/dist/console/cocosCli.ccc:1:7397)
at Socket.emit (events.js:315:20)
at addChunk (internal/streams/readable.js:309:12)
at readableAddChunk (internal/streams/readable.js:284:9)
at Socket.Readable.push (internal/streams/readable.js:223:10)

i’ve attached a log file below. thanks.

mac1-11-2022 12-58.log.zip (8.5 KB)

I can ask engineering to have a look.

It may cause by XCode 11.3, you need to update XCode to at least 11.5.


refer to :https://github.com/cocos-creator/engine-native

1 Like

alright, i will try , thanks.

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