Hello and thanks so much, question regarding to resolutions..

Hi!.. Thanks to trust me and allow me to post…

I´m starting with Cocos, i like the way i can use it…, however it is the first time i´m trying to develop 2D games, so i´m currently dealing with resolutions… i mean, i still don´t understand the window viewport, it is a camera that can pan over the bgs and sprites? or do all the childs need to move themself to be showed on the viewport? I came from 3D, and camera were too easy to understand, but in this way, i´m in blank …

Regarding to resolution, i don´t know if my png files (for sprites and bgs) need to be according to the window size… for instance, i´m trying to put a 4096 x 1024 BG on a 1024x768 window viewport, but my bg is giant, i only see a very little portion of it…

Thanks in advance!
Cheers.