Hello!
I have some problems with Android back button. I can’t understand how I can handle this event. I have code like this:
var HelloWorldLayer = cc.Layer.extend({
ctor:function () {
this._super();
var size = cc.winSize;
var infoText = "";
var infoLabel = cc.LabelTTF("", "Arial", 24);
infoLabel.attr({
x: size.width/2,
y: size.height/2
});
this.addChild(infoLabel);
for(var key in cc.sys.capabilities) {
infoText += "cc.sys.capabilities[" + key + "] : " + cc.sys.capabilities[key] + "\n";
}
infoLabel.setString(infoText);
var eventLabel = cc.LabelTTF("Event: ", "Arial", 24);
eventLabel.attr({
x: size.width/2,
y: 50
});
this.addChild(eventLabel);
var mTouchListener = cc.EventListener.create({
event: cc.EventListener.TOUCH_ONE_BY_ONE,
onTouchBegan: function(touch, event) {
eventLabel.setString("Event: touch");
}
});
cc.eventManager.addListener(mTouchListener, 2);
var mKeyboardListener = cc.EventListener.create({
event: cc.EventListener.KEYBOARD,
onKeyPressed: function(keyCode, event) {
eventLabel.setString("Event: keycode " + keyCode);
}
});
cc.eventManager.addListener(mKeyboardListener, 1);
return true;
}
});
On the screen i see:
cc.sys.capabilities[opengl] : true
cc.sys.capabilities[accelerometer] : true
cc.sys.capabilities[touches] : true
cc.sys.capabilities[keyboard] : true
When I touch to screen I see: “Event: touch”. But when I press back or home button nothing happens. Windows application works fine with this code.
What is wrong in my code? How I can handle back and home buttons?