Hi, my name is Christian and I produce illustration and all kind of 2D assets for games.
I have more than 10 years of game development studies and a wide base and
experience on good methods and practices for real time implementation
such multi-resolution optimization, segmented animation, tiles,
multi-layer background and non-tile based assets to build organic
My background in coding can help in a nice workflow with the programmers, technical issues and feautures of your engine.