Hey, does anybody have a step by step guide for setting up and building a cocos2dx 4.0 project
using Android Studio, my game is iOS only at the moment and id like to get it running on android
but there doesnt seem to be any updated information on how to get started.
Ive never done any android development before so im really lost.
What are the required steps to go from a cocos new Test -l cpp project to running it in a simulator in android studio by clicking the play button?