Gitted scene error for some users

Hello !

I’m working on a project with multiple people using git as source control.
Recently some of the dev, but not all, have two errors trying to open a scene:

  [Scene] Failed to allocate chunk in StaticVBAccessor, the requested buffer might be too large: 26179776 bytes
Error: [Scene] Failed to allocate chunk in StaticVBAccessor, the requested buffer might be too large: 26179776 bytes
at error (C:\Program Files (x86)\CocosDashboard_1.0.20\resources\.editors\Creator\3.5.2\resources\resources\3d\engine\bin\.cache\dev\editor\bundled\index.js:138680:10)
at errorID (C:\Program Files (x86)\CocosDashboard_1.0.20\resources\.editors\Creator\3.5.2\resources\resources\3d\engine\bin\.cache\dev\editor\bundled\index.js:138887:3)
at StaticVBAccessor.allocateChunk (C:\Program Files (x86)\CocosDashboard_1.0.20\resources\.editors\Creator\3.5.2\resources\resources\3d\engine\bin\.cache\dev\editor\bundled\index.js:79164:26)
at RenderData.resize (C:\Program Files (x86)\CocosDashboard_1.0.20\resources\.editors\Creator\3.5.2\resources\resources\3d\engine\bin\.cache\dev\editor\bundled\index.js:78602:33)
at Object.updateRenderData (C:\Program Files (x86)\CocosDashboard_1.0.20\resources\.editors\Creator\3.5.2\resources\resources\3d\engine\bin\.cache\dev\editor\bundled\index.js:206769:16)
at Sprite.updateAssembler (C:\Program Files (x86)\CocosDashboard_1.0.20\resources\.editors\Creator\3.5.2\resources\resources\3d\engine\bin\.cache\dev\editor\bundled\index.js:74293:23)
at Batcher2D.walk (C:\Program Files (x86)\CocosDashboard_1.0.20\resources\.editors\Creator\3.5.2\resources\resources\3d\engine\bin\.cache\dev\editor\bundled\index.js:77288:14)
  [Scene] Cannot read property 'vb' of null
TypeError: Cannot read property 'vb' of null
at Object.updateWorldVertexAndUVData (C:\Program Files (x86)\CocosDashboard_1.0.20\resources\.editors\Creator\3.5.2\resources\resources\3d\engine\bin\.cache\dev\editor\bundled\index.js:206817:25)
at Object.fillBuffers (C:\Program Files (x86)\CocosDashboard_1.0.20\resources\.editors\Creator\3.5.2\resources\resources\3d\engine\bin\.cache\dev\editor\bundled\index.js:206784:12)
at Batcher2D.commitComp (C:\Program Files (x86)\CocosDashboard_1.0.20\resources\.editors\Creator\3.5.2\resources\resources\3d\engine\bin\.cache\dev\editor\bundled\index.js:76960:15)
at Sprite._render (C:\Program Files (x86)\CocosDashboard_1.0.20\resources\.editors\Creator\3.5.2\resources\resources\3d\engine\bin\.cache\dev\editor\bundled\index.js:72448:12)
at Sprite.updateAssembler (C:\Program Files (x86)\CocosDashboard_1.0.20\resources\.editors\Creator\3.5.2\resources\resources\3d\engine\bin\.cache\dev\editor\bundled\index.js:74299:12)
at Batcher2D.walk (C:\Program Files (x86)\CocosDashboard_1.0.20\resources\.editors\Creator\3.5.2\resources\resources\3d\engine\bin\.cache\dev\editor\bundled\index.js:77288:14)
at Batcher2D.walk (C:\Program Files (x86)\CocosDashboard_1.0.20\resources\.editors\Creator\3.5.2\resources\resources\3d\engine\bin\.cache\dev\editor\bundled\index.js:77305:14)
at Batcher2D.walk (C:\Program Files (x86)\CocosDashboard_1.0.20\resources\.editors\Creator\3.5.2\resources\resources\3d\engine\bin\.cache\dev\editor\bundled\index.js:77305:14)
at Batcher2D.walk (C:\Program Files (x86)\CocosDashboard_1.0.20\resources\.editors\Creator\3.5.2\resources\resources\3d\engine\bin\.cache\dev\editor\bundled\index.js:77305:14)
at Batcher2D.walk (C:\Program Files (x86)\CocosDashboard_1.0.20\resources\.editors\Creator\3.5.2\resources\resources\3d\engine\bin\.cache\dev\editor\bundled\index.js:77305:14)

We’ve tried deleting and recloning the repo and deleting the .cache folder in the editor path to no avail.
It also affects preview runtime.
As you can see in the logs the project uses 3.5.2 version.

Any idea what these errors mean and how to fix them ?

it may cause by set content size too large, you can try to check your project where set the unreasonable place, adjust it.