I just uploaded my first public code ever to GitHub…
I have built a lot of custom nodes for Fleets of Heroes in the last several years to meet my needs, and I figured I will slowly release some custom nodes that other people can use. It is hard to sometimes find easy to use custom nodes with specific applications, and a lot of examples / public code can be in different languages, outdated software, or need to be ported from objective-C.
The first node I decided to release is my HSV Sprite class. It is a very simple but powerful sprite subclass with full hue saturation and light control.
I will do more over time.