The Game hangs for a second and then crashes. The app crashes if I restart the level or the score is going to be showed. I build in xcode 6.0.1. Testing on ios 7.1.1.
The console output says:
libc++abi.dylib: terminating with uncaught exception of type std::out_of_range: map::at: key not found
Here is piece of crash report:
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Triggered by Thread: 0
Thread 0 Crashed:
0 libsystem_kernel.dylib 0x3870d1f0 0x386fa000 + 78320
1 libsystem_pthread.dylib 0x38777792 0x38774000 + 14226
2 libsystem_c.dylib 0x386bdfd8 0x38675000 + 298968
3 libc++abi.dylib 0x379eccd2 0x379ec000 + 3282
4 libc++abi.dylib 0x37a056aa 0x379ec000 + 104106
5 libobjc.A.dylib 0x3814af86 0x38147000 + 16262
6 libc++abi.dylib 0x37a031c4 0x379ec000 + 94660
7 libc++abi.dylib 0x37a02d28 0x379ec000 + 93480
8 libobjc.A.dylib 0x3814ae12 0x38147000 + 15890
9 CoreFoundation 0x2d3d2f80 0x2d3cb000 + 32640
10 CoreFoundation 0x2d3d2cee 0x2d3cb000 + 31982
11 GraphicsServices 0x3230565e 0x322fc000 + 38494
12 UIKit 0x2fd1e168 0x2fcb0000 + 450920
13 BumpRace iOS 0x00044b1e 0x4000 + 264990
14 libdyld.dylib 0x38657ab4 0x38656000 + 6836