Thirty years ago on February 21st 1986, The Legend of Zelda was released on the Nintendo Entertainment System. It came in a gold cartridge and everyone knew to blow on the connectors if there were any problems. Today, February 21st 2016, Songbringer enters its private beta phase and everyone knows to email the developer if there are any problems. =)
Status of the Game
While the core of the game is now complete, there is much content still to be created. Over the coming months, you can look forward to lots of stuff getting added to the beta version through weekly-ish updates:
More bosses and enemies
More gadgets, items and skills
Lots of new music
Secrets and easter eggs
More dungeon art schemes
Second player able to play as Jib
The story (including cut scenes and dialogue)
Songbringer will likely be in beta for several months. At some point, the official release date for the game will be announced.
No. Itās all procedurally generated in memory. There are never any tile maps or anything stored to disk regarding the world except for the six letter world seed.
Regarding Android, well, Iām just one man and already supporting 4 platforms! All of them require individual testing which takes a lot of time away from development. Android is one of the most time consuming of them all given all the various hardware.
Had the Kickstarter hit its second stretch goal then Android would have been confirmed. Itās still yet to be determined if Android will be supported. Maybe the game will do well and I will have the time. Will see.
What is your twitch channel and when are you streaming if you doā¦ Do you have any idea of of what the price is gonna be for the game and do you have any estimated total income for the game?
Thanks!
Twitch stream is here. 5 or so days a week usually starting between 2pm and 4pm pacific time.
Price will be $16 regularly or $20 with the soundtrack.
The game is not released yet, so there is no estimated total income. I will probably do a post mortem after launch though and put it up on Gamasutra.