Due to fps differences for different android/iOS devices, I limited the frame rate to 60 using
It works flawlessly as expected to limit the frame rate.
The issue occurs when iOS (tested on iPhone 6s and iPhone 11 pro latest ios version) is on low-power mode
Without low-power mode, the game runs on 60fps max.
When the low-power mode is on the game exceeds 60 and goes to 90 fps and game becomes jittery
I have attached the cocos stats screenshot for seeing the fps
Note: It is a web-mobile build