Hi, This should be fixed in RC1
Hi, All
v3.7 RC1 just got released, we have added SDKBOX support, and fixed a bunch of bugs (detailed list).
Please be noted that, as we used bullet for physics 3d, Visual Studio 2013 update 4+ versions is required for publishing windows phone platform.
Please try it out, the final release should be in one week.
SDKBOX
SDKBOX is a project thatās built by part of the cocos2d-x team, in order to makes integrating 3rd party SDKs super EASY.
With SDKBOX you can integrate services like In App Purchase with one command
sdkbox import iap
Currently supported service including
When can we see the new version of the Cocos IDEļ¼
@Meir_yanovich @manjureddy48 The issue with the web engine folder reference have been fixed in RC1. The user project structure should remain the same as v3.6.
I donāt understand.
Hi @pandamicro- Once final release it out for v 3.7 ,will the cocos framework(the one in which libraries are precompiled) would have Windows Phone template in C++?
Hi,I tested VideoPlay today in 3.7RC1-JS,
Could you tell me how to add touchEventListener on media-play view in IOS (UIVideoPlayer-ios.mm)?
I want to touch the video and skip it.
Thanks
Hello, i canāt download that version, progress stuck at 16%. Can you post another source of file?
thanksā¦ looking forward to.
cannot download the file.
connection closed by server.
is cocos2d-x server error?
Edit:
I downloaded other version 3.6
And still, same error: Connection closed by server.
Is this a bug?
Or only me?
The download is super slow
Indeed, in this updated, the issue has been resolved. I hope that the final version will get out soon
Hello guys the update is amazing but someone has this problem like me?
When I create some assets file in the cocos studio program but when I import it to cocos 2d-x RC1 the sprite never shows any image. I even try with a new project, buttons, Bitmap font works nice, labels.
UPDATE: It works nice I just forgot to add the search path res. Sorry for the bad information
The final version will be released together and work correctly with Cocos v2.3.1.
Now I know why.
I cannot use IDM to download all links in server cocos2d-x.
I have to use manual download by browser.
Edit:
The main problem is actually because I installed Filezilla service and run it.
That service use certain port which probably blocked me from downloading the files in server cocos2d-x.
Now after I stopped it and uninstall, restart mozilla, then I can download using IDM.
I retested with 3.7rc1 and this is still an issue on Android 5.1.0