Exe Game size error on device with resolution below appdelegate original size

Hello,

My exe game is made with absolute positioning in a tab which has the dimensions 1440x880.

It ran well on my laptop above this size, my pc above this size but however is running HORRIBLY on a laptop which is below these dimensions, how horribly?

So i ask, can this issue be solved on the laptop itself somehow, or must I alter the appdeletage in some way?

You don’t use absolute positioning on devices of different resolutions. I tend to use percentages.

So I guess you can check the display size and set a scale factor based upon it. Then you multiply positioning code by it. Sprite size and label size too.