EventType.TOUCH_MOVE not working on Chromebook browser

this.node.on(Node.EventType.TOUCH_MOVE, function(event){
console.log(“ontouch move”);
}
TOUCH_START and TOUCH_END working on chromebook browser but TOUCH_MOVE is not working .
Actually i want drag functionality for my game , don’t know other options for this
TOUCH_MOVE working fine on other platform but not on chrombook browser.
so any can help for the same .
thank you

@slackmoehrle

@slackmoehrle @linrm @pandamicro is there any possible solution for this issue ?
am looking for the solution but not able to find , have tried with cocos-test-projects also but it’s not working

We have reproduced the problem on the surface which has a touch screen like chromebook, a new issue has been created, the subsequent solution will be described in the issue, thanks for the feedback.