Biodam
#1
CC 3.5.1
We found a bug with prefab mode interacting with animation mode.
How to possibly reproduce:
- Open prefab 1
- Open animation mode
- Double click in prefab 2 in assets without closing animation mode
- Save in the popup
Now the prefab 2 will have the nodes of prefab 1
Biodam
#2
I was instructed to report through github
Koei
#3
Thanks for the feedback, the relevant personnel have been informed.
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