When I run/compile a new Project on Mac, I get error: No matching function for call to ‘fill_memory_filefunc’
Do any one know how to solve it.
When I run/compile a new Project on Mac, I get error: No matching function for call to ‘fill_memory_filefunc’
Do any one know how to solve it.
Tell us more.
What version of cocos2d-x?
What version of macOS?
What version of Xcode?
How did you setup Cocos2d-x?
How did you create this new project?
cocos2d-x version 3, update from https://github.com/cocos2d/cocos2d-x.git
MacOS: Mojave 10.14.6
Xcode: 11.0
I setup cocos2d-x and create the project on terminal like example in file readme.md:
$ cd cocos2d-x
$ ./setup.py
$ source FILE_TO_SAVE_SYSTEM_VARIABLE
$ cocos new MyGame -p com.your_company.mygame -l cpp -d NEW_PROJECTS_DIR
$ cd NEW_PROJECTS_DIR/MyGame
You missed a few steps.
git submodule update —init
./download-deps.py
Thank you!
I got it
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