DrawNode - Metal Crash - In the Wild - iOS - Cocos2d-x v4

Trying to get a feel for what this might be…

mach_msg_trap + 8
mach_msg + 76 (mach_msg.c:119)
io_connect_method + 440
IOConnectCallMethod + 236 (IOKitLib.c:2270)
IOGPUResourceCreate + 224 (IOGPUResourceRef.c:141)
[IOGPUMetalResource initWithDevice:options:args:argsSize:] + 408 (IOGPUMetalResource.m:324)
[IOGPUMetalBuffer initWithPrimaryBuffer:heapIndex:bufferIndex:bufferOffset:length:args:argsSize:] + 276 (IOGPUMetalBuffer.m:286)
[AGXBuffer(Internal) initWithDevice:length:options:isSuballocDisabled:resourceInArgs:pinnedGPULocation:] + 260 (agxa_buffer_util.h:67)
[AGXBuffer initWithDevice:length:options:isSuballocDisabled:pinnedGPULocation:] + 40 (agxa_buffer.mm:187)
cocos2d::backend::BufferMTL::BufferMTL(id<MTLDevice>, unsigned long, cocos2d::backend::BufferType, cocos2d::backend::BufferUsage) (in midnight) + 332
cocos2d::backend::DeviceMTL::newBuffer(unsigned long, cocos2d::backend::BufferType, cocos2d::backend::BufferUsage) (in midnight) + 100
cocos2d::CustomCommand::createVertexBuffer(unsigned long, unsigned long, cocos2d::backend::BufferUsage) (in midnight) + 96
cocos2d::DrawNode::init() (in midnight) + 136
cocos2d::DrawNode::create(float) (in midnight) + 88
uisinglelord::init() (in midnight) (uisinglelord.cpp:54)
uisinglelord::createWithLord(unsigned int) (in midnight) (uisinglelord.cpp:71)
panel_select::getCharacters() (in midnight) (panel_select.cpp:219)
panel_select::init() (in midnight) (panel_select.cpp:92)
panelmanager::getPanel(panelmode_t) (in midnight) (panelmanager.cpp:106)
panelmanager::setPanelMode(panelmode_t, transition_t, bool) (in midnight) (panelmanager.cpp:68)
moonring::showPage(panelmode_t, unsigned int) (in midnight) (moonring.cpp:139)
panel_look::OnNotification(cocos2d::Ref*) (in midnight) (panel_look.cpp:0)
cocos2d::ui::Widget::releaseUpEvent() (in midnight) + 140

Have you created an issue on GitHub for this yet?