DrawNode cardinalSpline AntiAliasing

Hi there,

I’m trying to build a game where user can connect letters to create a word. Somehow drawNode->drawCardinalSpline() looks kinda ugly:

56

That’s what I actually want:

54

It looks like they somehow added a Texture to the line.

I hope someone can help me, every other place with similar Aliasing problems didn’t help me at all.

I’m having anti-aliasing problems with DrawNode as well (among others, it seems).