Greetings to all, I would like to make a Bejeweled game
or candy crush, with the option of being able to play a game between two people or maybe more and that you can also play alone
To do this kind of functionality what should be done?
Should a game be created to access via the web?
Should you upload to a platform in steam type or similar?
Or should an apk be created to install on each computer and that the app has the functionality to connect to any server to take user moves?
Once you have a server and cloud, I suppose ideally, considering it’s elusive to find people playing candy crush on their PCs, you wouldn’t affliate it to computers. mobile distribution would be realistic.
@anon22094508 Thanks for the comments there is an error in the question, it is not to install on computers, but on mobile devices, but with this I have three questions
Is it valid to create games in web version, this to avoid the consumption of space in the mobile?
If I want to create a multiplayer game, is it better to do it in a web version, or create a version that must be installed on each mobile?
To handle multiplayer, should I upload everything to my server or are there specialized platforms that can provide me with the service?
I think, you need to learn more about some basics first. Such as client server architecture, socket transportation, then study game related approaches such as real-time, turn-based, state sync, command sync etc and etc.