Crashes - allKeysForObject

Hello!

we have some serious problems with crashes. Our main crash appears here:

backtrace:
  #00  pc 00000000002a8034  /data/app-lib/com.company.Game-4/libcocos2dcpp.so (cocos2d::CCDictionary::allKeysForObject(cocos2d::CCObject*)+199)
  #01  pc 000000000029c063  /data/app-lib/com.company.Game-4/libcocos2dcpp.so (cocos2d::CCSequence::update(float)+94)
  #02  pc 0000000001994ffc  /dev/ashmem/dalvik-heap (deleted)

or

backtrace:
  #00  pc 00000000002b32f4  /data/app-lib/com.company.Game-7/libcocos2dcpp.so (cocos2d::CCDictionary::allKeysForObject(cocos2d::CCObject*)+199)
  #01  pc 00000000000ec004  <unknown>

Unfortunately we can’t reproduce the crash. :frowning:

The funny thing is that we never call CCDictionary::allKeysForObject. And we can’t see when the method is called. :confused:

Android: 4.3 - 8.1
Devices: all
cocos2dx: 2.2.6

Please help us!

thanks,
Rai

share your code, please. otherwise we don’t know what you are doing.

Since it doesn’t crash in our own part, there is nothing to share. -sorry

We never call CCTextureCache::removeTexture so does anyone know when CCDictionary::allKeysForObject is called? Or why CCDictionary::allKeysForObject is called?