Collider size is not changing dynamically when I am trying to resize the collider by code. is there any other way to do it?
when I tried to increase size of box collider by code , i was not increasing
I can ask engineering to have a look. What version of Creator are you using?
I am using the 3.4.1 version of cocos creater
hi Koei, I tried your logic but still, it does not increasing collider size dynamically when I am increasing it by code, collider size showing size(1,1) b default
you need to call this function to apply current changes to collider, this will regenerate inner box2d fixtures.
So according to this we can change the size of a Box Collider.
But How do we dynamically generate points for a Mesh Collider during runtime?