I’ve been looking to create a particle editor using cocos2dx with IMGUI (thank you for the recommendation!).
I did manage to set up a cocos2dx project where I get the IMGUI layer on top of a cocos2dx scene but I don’t understand how I can transfer events/communicate from the IMGUI layer back to cocos2dx - mainly to change emitter parameters and see the changes.
Would love to get some help
Perhaps this can help.
I tried to wrestle with it for a while but gave up!
However, the v4 docs have some very useful links: Particle System · GitBook
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