For simplicity I have chosen to integrate the Cocoshelper (by @SonarSystems ) in my projects. Two issues arroused from this and thus I have two questions.
Can you use the CocosHelper in windows projects (proj.win32)?
(some sources say it is usable on windows while others contradict, and if this is the case, I haven’t downloaded the NDK or ADT for android, how would I do this)?
Would the process of converting a cocos2d-x windows project (in my case made in visual studio) into an IOS or Android project be straightforward, is it simply copy and pasting or is there more to it?
For example(proj.win32 to proj.android)