Hi everyone, here im trying to build my current project into a android bundle with cocos2dx v4. The reason i want build this project into a bundle, because this project will support multi languange. Unfortunately, I got this error while compiling x86_64.
Build command failed.
Error while executing process E:\Products\sdk\cmake\3.10.2.4988404\bin\ninja.exe with arguments {-C E:\Products\Shared\MyGame\Games\proj.android\app.cxx\cmake\debug\x86_64 MyGame}
ninja: Entering directory `E:\Products\Shared\MyGame\Games\proj.android\app.cxx\cmake\debug\x86_64’ninja: error: ‘E:/Products/Shared/cocos2d/external/Box2D/prebuilt/android/x86_64/libbox2d.a’, needed by ‘…/…/…/…/build/intermediates/cmake/debug/obj/x86_64/libMyGame.so’, missing and no known rule to make it
I dont know why my android studio build x86 and x86_64, while in my build.properties i just set
PROP_APP_ABI=armeabi-v7a:arm64-v8a
here my app/build.grade
import org.apache.tools.ant.taskdefs.condition.Os
import org.gradle.internal.os.OperatingSystem
import com.android.build.OutputFile
apply plugin: 'com.android.application'
android {
bundle {
language {
enableSplit = false
}
density {
enableSplit = true
}
abi {
enableSplit = true
}
}
compileSdkVersion 29
defaultConfig {
applicationId "com.myCompany.myGame"
minSdkVersion PROP_MIN_SDK_VERSION
targetSdkVersion PROP_TARGET_SDK_VERSION
versionCode 001
versionName "1.0.0"
multiDexEnabled true
externalNativeBuild {
cmake {
targets 'MyGame'
arguments "-DCMAKE_FIND_ROOT_PATH=", "-DANDROID_STL=c++_static", "-DANDROID_TOOLCHAIN=clang", "-DANDROID_ARM_NEON=TRUE"
cppFlags "-frtti -fexceptions -fsigned-char"
}
}
ndk {
abiFilters = []
}
}
sourceSets.main {
java.srcDir "src"
res.srcDir "res"
manifest.srcFile "AndroidManifest.xml"
assets.srcDir "assets"
}
externalNativeBuild {
cmake {
path "../../CMakeLists.txt"
}
}
signingConfigs {
release {
if (project.hasProperty("RELEASE_STORE_FILE")) {
storeFile file(RELEASE_STORE_FILE)
storePassword RELEASE_STORE_PASSWORD
keyAlias RELEASE_KEY_ALIAS
keyPassword RELEASE_KEY_PASSWORD
}
}
}
buildTypes {
release {
debuggable false
jniDebuggable false
renderscriptDebuggable false
minifyEnabled false
shrinkResources false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
if (project.hasProperty("RELEASE_STORE_FILE")) {
signingConfig signingConfigs.release
}
}
debug {
debuggable true
jniDebuggable true
renderscriptDebuggable true
}
}
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
dynamicFeatures = [":feature_JA", ":feature_AR", ":feature_VI", ":feature_ES", ":feature_FR", ":feature_KO", ":feature_MS", ":feature_PT", ":feature_RU", ":feature_TH", ":feature_ZH_rHK", ":feature_ZH_rTW"]
}
dependencies {
implementation fileTree(dir: 'libs', include: ['*.jar'])
// ----------- mandatory libs -----------------------
implementation project(':libcocos2dx')
// minSdkVersion 21
implementation 'com.android.support:multidex:1.0.3'
// ----------- IAP Billing -----------------------
implementation 'com.android.billingclient:billing:3.0.0'
// ----------- firebase -----------------------
// Add the dependency for the Firebase SDK for Google Analytics
implementation 'com.google.firebase:firebase-analytics:17.5.0'
// Add the dependencies for any other desired Firebase products
implementation 'com.google.firebase:firebase-messaging:20.3.0'
implementation 'com.google.firebase:firebase-config:19.2.0'
// ----------- admob mediation -----------------------
// SDK Admob
implementation 'androidx.constraintlayout:constraintlayout:1.1.3'
implementation 'com.google.android.gms:play-services-ads:19.7.0'
def lifecycle_version = "2.0.0"
implementation "androidx.lifecycle:lifecycle-extensions:$lifecycle_version"
implementation "androidx.lifecycle:lifecycle-runtime:$lifecycle_version"
annotationProcessor "androidx.lifecycle:lifecycle-compiler:$lifecycle_version"
implementation 'com.google.android.play:core:1.3.4'
}
task cleanAssets(type: Delete) {
delete 'assets'
}
task copyAssets {
copy {
from '../../Resources/'
into 'assets/'
}
}
clean.dependsOn cleanAssets
preBuild.dependsOn copyAssets
apply plugin: 'com.google.gms.google-services'
got stuck in this case for 2 days, Any help would be appreciated, Thanks.