Cocos Creator v2.0.4 with Google Play Instant support!
The Playtime Conference hosted by Google Play was held in Germany on October 18th, 2018. The BIG NEWS: In partnership with Google, Cocos Creator v2.0.4 was released, supporting Google Play Instant games.
Google Play Instant and Cocos
In March of this year, Google showed Google Play Instant, a game store-based distribution solution called Search Instant. For the player, they are allowed to try the game before deciding to download the full version of the game, which greatly saves their device storage space. For developers, it means they can offer a demo experience to players who wouldn’t have installed these games, which in turn will increase the game download conversion rate.
Google Play Instant offers a higher APK size limit (10MB), support for progressive downloads for both executable code and game assets, allowing developers to use the NDK and game engine with existing toolchains. In order to make instant apps and games easier to build, as a Google Play Instant technology access partner, in May of this year, the Cocos engine began to do integration testing with Google and beta users of the Cocos community.
Developers only need to select Google Play Instant as the publishing platform to automate all technical docking of the Google Play Instant platform. The output is compatible with Google Play Instant. Technically-standard games, quickly launched on Google Play Instant for testing, greatly reducing development costs.
v2.0.4 only adds Google Play Instant Support, no other changes from v2.0.2.