Cocos Creator v1.4 released!

Cocos Creator v1.4 released!
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#21

Hi, It’s a known issue of DragonBones runtime.

As I know, DragonBones team is developing the cpp runtime for DragonBones 5.0. Maybe the problem will be fixed in the new version. Thanks for your feedback!


#22

It would be nice to have these problems acknowledged, they are issue created in 1.4 that currently create major problem in our game and prevent us from using 1.4 release.


#23

@muribundi let me ask someone to take a look at the issues you posted.


#24

Hi…,

when I set my framerate to 60, I get 120 in chrome and Firefox:

cc.game.setFrameRate( 60 );

Thanks

Mike


#25

Hi @slackmoehrle

Awesome!!! :slight_smile: Looking forward to reading the docs…God Bless…:grinning:

Sincerely,

Sunday


#26

I tried this 2 preview plugins


They open a preview window from cocos creator but these are not integrated with the VS Code Editor Debugger so I cannot put in breakpoints or look at the console output in there.


#27

I respond your event question and asked @zhangbin to give you some information about spine color/opacity


#28

I found a bug in a new release

TiledMap looks weird right now


#29

Collider bug?


#30

Hmm, how to summon out sdkbox gui after downloading it from extension store ? There is no buttons in the menu but the zip is donwloaded and unzipped in the directory. :open_mouth:


#31

That’s awesome, thanks!


#32

@abyssal_studio Do you have a repro project that reproduces the bug that you can send us?

If we could get the stack trace somehow, that’d be best. I glanced at
dragonbones/armature/Armature.cpp, dragonbones/animation/Animation.cpp, and dragonbones/animation/AnimationState.cpp and there are tons of loops with erase calls in them that could be dangerous.

I could very easily fix this for you in cocos2dx-lite with a repro project.


#33

I have made a smaller project for you: https://www.dropbox.com/s/p6o4u55898v6xoh/cocosCrash1-4.rar?dl=0

To test it, you just have to click somewhere in the scene, and it will crash (or maybe when you release the click, don’t remember, since I have come back to the 1.3.3 version)

Thanks for looking at it :wink: And sorry for my code if you have to look at it, it’s not a proper code :smiley:


#34

I will take a look this weekend. Should be an easy fix.


#35

Creator Plugin Store Tutorial: http://www.cocos.com/844

Thanks so much !


#36

@slackmoehrle friendly reminder that the eng version of the doc still not available for 1.4


#37

Thanks. I am going to have to move them over by hand, I think. I am trying to finish work on a new documentation site, but with GDC stuff, this has been slow. Now I am back to it.


#38

Tell me if you need any help.


#39

Check out my first game built with Cocos Creator !!!

https://play.google.com/store/apps/details?id=com.fbarros.bigeyesstory


#40

Hi…,

when I start Cocos Creator (after a reboot on Windows and Mac) I have always to retype my Cocos Creator username and password. It would be nice, if Cocos Creator would remember that.

Thanks

Mike