Cocos Creator 3 preview. Tweens and schedules from past scene are still working after load new scene

Hi all. I made some tweens and schedules, but when I am load new scene looks like all this stuff aren’t stop their work. I get a lot of errors in tween functions that some object now is null. Is it ok?

Hi, what are the reproduce steps? Did you get an error? Can you provide a demo that reproduces the problem?