Cocos Creator 3.3.2 material USE BATCHING makes mesh invisible in editor

Hi all, when I check to USE BATCHING on the material settings, mesh, for what assigned this material, becomes invisible in editor.

I can ask Engineering to review this topic.

This issue occurs in version 3.3.2 when first creating a project and modifying the options for the material. We have fixed it in 3.4.0.
You can choose Command+R to reload to open the editor or close the project and reopen it, then you can modify the material options again and the model referenced in the editor will not disappear anymore.

Thank you …

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