When I test a game build with Cocos Creator 2.1.1 on IE 11.0.14
It generated following WebGL error in devices.js file;
this._caps.maxTextureUnits = gl.getParameter(gl.MAX_TEXTURE_IMAGE_UNITS);
Is there any workaround for this?
When I test a game build with Cocos Creator 2.1.1 on IE 11.0.14
It generated following WebGL error in devices.js file;
this._caps.maxTextureUnits = gl.getParameter(gl.MAX_TEXTURE_IMAGE_UNITS);
Is there any workaround for this?
You can try this pull request.
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