Google IO is am amazing event. Google and the Cocos Creator team are happy to announce that Creator 1.11 supports creating Google Play Instant games. If your game is under 10mb you can create a Google Play Instant game immediately.
Actually you can do this all in Creator and never need to launch Android Studio. Unless your workflow puts you in Android Studio. I don’t know if there are plans to bring this to C++ now or not. I assume not yet.
I’m trying this alpha with a simple empty project but I can’t Refactor.
I’m not sure how it’s supposed to work but I imagine I should run Record and explore the game so the engine understand the part that are used and optimize the apk size. I’m doing Record and after it load I click on the button and close the simulator. What am I doing wrong?
Hi,
I’m keep trying to use this alpha.
I notice a couple of things:
I was using Cocos Creator 1.9.1 and I already have .CocosCreator under the C:\Users[Your Username]. I deleted and when I open Cocos Creator 1.11 Alpha it ask for language and even if I choose English it show everything in chinese. I manually fixed that by changing settings.json under .CocosCreator folder.
I don’t see most of the previous errors now except the one when I click on Record.
I’m going to try on Mac to see if it’s the same issue anyway I normally use Windows and it would be nice if it can work on it.
Would be possible to host the download on a different server? It take about 2-3 hours to download and with my connection should take about 10 minutes or less.