I tried to use the “old method” to use the res directly, but it did not work. The next step is to log the err on Android. Now I simply insert the game data statically… development cannot stop!
Well, there are some problems with CC 2.0, fromHSV generates very strange colors (the r-g-b-a variables are mixed?!) and the compiled APK cannot be installed on the Android devices… I don’t know why.