Cocos Creator 1.0.3 released!

Cocos Creator 1.0.3 released!
0.0 0

#1

Cocos Creator 1.0.3 released!

We are excited to release version 1.0.3 of Cocos Creator. Cocos Creator is a new, unified, development tool that handles every step in the game development process.

v1.0.3 Release Notes:

  • [Windows] Fixed user script compilation may fail issue.
  • [Windows] Fixed an issue that cause scene creation and saving failed due to the upper case of volume name ( such as C:)
  • [Layout] Fixed a repeating error when layout container has negative size value, now layout with negative size will report a warning and reset size to 0.
  • [Layout] Fixed adding layout component to a node will reset node size issue.
  • [EditBox] Add begin and end callback for JSB runtime.
  • [Component] Add cc.MotionStreak component for easy trailing effect. You can find it in Components/Other components/MotionStreak
  • [ScrollView] Fixed web canvas render reactivated ScrollView node will have wrong content position issue.
  • [ScrollView] Fixed changing node scale will make ScrollView scrolling display error issue.
  • [Button] When replace target sprite’s spriteFrame, normal spriteFrame will be updated as well if Sprite transition is currently selected.

Downloads:

Resources:

Demo Projects

The most important source of examples is the Example Collection project template. There are also many demos to show a complete game:

  • Dark Slash basic game loop demo. Special thanks to Veewo Games for authorizing us to use original ‘Dark Slash’ game resources to make this tutorial.

  • UI Demos including multi-resolution supporting menu interface with cool transition animations, a backpack generated by data and prefab and a Clash Royale style navigation menu showcase.
  • Blackjack demo, collaboratively developed with Tencent Games.
  • Flappy Bird clone featuring a sheep.
  • Star Catcher demo game, in user manual we have a quick start tutorial showing how to build this game step by step.

We will keep on adding more demos and complete games as well as improving the existing ones!


#2

#3

Awesome! Could you please tell me when expect PageView support? thanks!


#4

This version still meet the “Creating native project” issue when we build the project.


#5

Version 1.0.3 still have the signing issue on Mac OS X (message saying that program is damaged)


Daniel


#6

@cocosdan Thanks. I know we were looking into this. I’ll ask the team.


#7

When I launch it on OS X, it says:

“CocosCreator.app” is damaged and can’t be opened. You should move it to the Trash.

I did not have this problem with 1.0.2. I’m on OS X 10.9.5.

I tried removing it and downloading it again, but got the same result.


#8

I don’t think the download is finishing.

I downloaded it twice today and it worked both times.


#9

OS X 10.11.4 (15E65) installed w/o problems (1.0.2 and 1.0.3)


#10

Google Chrome won’t give it a final name until it’s fully downloaded. Also the .dmg opened fine. Only the app is not working.

What version of OS X are you on? 'm on 10.9 and @deadsquirrel chimed in with his version (10.11).


#11

I am on 10.11.4


#12

Will CocosCreator have ubuntu/linux version ?
I use ubuntu. :smiley:


#13

As stated in every other Cocos Creator announcement.

At this time, there is no Linux version in the works. Perhaps this will change. If it does, we will let you know :smile:


#14

Thank you :smiley:


#15

I talked with the Creator development team and PageView is delayed, for right now.


#16

For those of you who are having trouble on Mac saying “CocosCreator.app is damaged and can’t be opened.” There is a work around for this. Open the terminal and copy/paste this in:

alias cc='/Applications/CocosCreator.app/Contents/MacOS/CocosCreator &'

then type cc and hit enter to open CocosCreator.


#18

Thanks for the workaround. Do you know what changed in 1.0.3 to cause this? Just curious.


#19

Not exactly sure, no.


#20

When I click project->build->platform, there is no iOS platform available (android, windows, web are there). am I missing anything?


#21

will sdkbox work smoothly with project created by cocos creator? Thanks