Recently, cocos code IDE(http://www.cocos2d-x.org/wiki/Getting_Started_with_Cocos_Code_IDE) is available for debugging lua binding project of cocos2d-x which is very convenient.
But, when running game or debugging game in window platform, my log information of cclog function does not appear in console. When i end running game or debugging game, all the log information of cclog function appear in console, this is not convenient for debugging, so how can i fix this?
i have the same problem. I am using the newest version of Cocos IDE and puting something like this: cc.log(“this is a log”); in code prints nothing to the console. Please can anyone help me?
Unfortunately that is not the problem. Both js and lua are set to engine mode (what is the difference between engine mode and framework anyway?). I have even build custom simulator but it doesnt help. I forgot to mention - I am using mac with yosemite os. Console out put does not work either in JavaScript and Lua projects. The only log i get from console is this: