Hello there, I’m new to cocos development, working currently on project written in cocos2dx.
Is there a way to somehow import that project in Cocos creator and to continue work from Creator?
And one question more, I see that whole UI was built from code, is that the usual way that cocos2dx works?
Sorry if questions are dumb
Best Regards!
Your questions have indeed been answered many times. Please search these forums for more detailed answers. (Hint, start here)
Cocos2d-x is c++
Cocos Creator is JavaScript.
There used to be a Creator to Cocos2d-x plugin, but that is no longer a current product.
Yes, we build UI from code in Cocos2d-x. There used to be a product called Cocos Studio but it was EOL’d years ago. It is worth mentioning that it still works if you run Windows, but only with Cocos2d-x v3. Cocos Creator also has a built in Scene editor as well.
I hope you enjoy using Cocos products.
Hi @zoranigic
if your main reason for wanting to port over to creator is because of the ui building from code, maybe you can take a look at this https://github.com/fairygui/FairyGUI-cocos2dx
It’s something i’ve came across before but never really tried. But it does look like a good tool.
But if you want your game to be on html, then yes it has to be done on Creator.