I have a bunch of menus.
They are all filled with CCMenuItemSprite.
All the CCSprites come from the same texture.
I need to find a way to get them into a CCSpriteBatchNode.
I’m going to be working on this next week if anyone has any ideas of wants to see what I come up with.
Yeah, I thought about this too, but currently I have no time to investigate the code and help. So I just subscribe and wish you good luck.
It appears that one way to do it will be to add methods to CCMenu that accept a batch node during init?
Still haven’t come up with a design that I like after a few prototypes.