Cc.NodeLoaderLibrary is undefined on iOS?

Today I tried cocos2d-js,v3.2.I use some animation made with cocosbuilder in a sample project,it works well on web page,but when I tried to run the sample on iOS,it just show me black screen and FPS.the I run project with XCode and got the problem:

TypeError: cc.NodeLoaderLibrary is undefined

and the full log:

libpng warning: iCCP: known incorrect sRGB profile
Console: listening on 0.0.0.0 : 6050
Console: listening on 0.0.0.0 : 6060
cocos2d: fullPathForFilename: No file found at script/jsb_debugger.jsc. Possible missing file.
cocos2d: fullPathForFilename: No file found at script/debugger/DevToolsUtils.jsc. Possible missing file.
cocos2d: fullPathForFilename: No file found at script/debugger/core/promise.jsc. Possible missing file.
cocos2d: fullPathForFilename: No file found at script/debugger/transport.jsc. Possible missing file.
cocos2d: fullPathForFilename: No file found at script/debugger/actors/root.jsc. Possible missing file.
cocos2d: fullPathForFilename: No file found at script/debugger/actors/script.jsc. Possible missing file.
cocos2d: fullPathForFilename: No file found at script/debugger/main.jsc. Possible missing file.
libpng warning: iCCP: known incorrect sRGB profile
2015-01-22 16:50:05.972 MonsterTower iOS[43732:3440304] cocos2d: surface size: 640x960
2015-01-22 16:50:05.973 MonsterTower iOS[43732:3440304] cocos2d: surface size: 640x960
cocos2d: fullPathForFilename: No file found at script/jsb_boot.jsc. Possible missing file.
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
JS: /Users/Roy/Library/Developer/CoreSimulator/Devices/92A49E8D-889A-419B-847C-3C0B11384657/data/Containers/Bundle/Application/B48B2161-4C44-4B01-BF6D-580A7AD0628A/MonsterTower iOS.app/src/app.js:17:TypeError: cc.NodeLoaderLibrary is undefined

anyone knows how to solve this ? thanks~

anyone can help