Hello, I ran into a problem in CC 2.0.8 and 2.1.0.
Suppose I have a list of elements with components cc.Label. When I try to show them smoothly on the screen, by changing opacity, the fps drops.
This is especially evident on the phones in the web. For the demonstration I made a small example. Iphone 10 (safari) shows 8 fps when all labels are run with cc.FadeIn action.
If i use bmfont, there is no such problem, but replacing all the text in the game with bmfront is not very suitable for me.
Example project (2.0.8, 2.1.0):
CCPlayground.zip (202.2 KB)