It’s the above the only tutorial concerning Camera following player? In essence, my player is under Canvas, with dimensions of 1280 x 720, but have a background of size 3000 x 3000 . Therefore, I’m looking for Camera to follow the player around this world? How would I set up under Canvas? Any help and insight would be appreciated it. Thanks and God Bless…
Thanks much appreciated it, but I’ve set it up with a Camera Component and added the js script to it, and the player node, but nothing. I have under Canvas, the Main Camera and another Camera - > CameraPlayer. Is this how you set it up? Thanks again for the help, God Bless…
Hi! For me, I only had my script linked to a player_camera Camera node I created. My Main Camera has everything under “culling” section unchecked, and my player camera has everything under “culling” checked. Try not to use cc.follow on physics objects as I think it produces wanky results
Thanks for the help. This is how I have my set - up:
Canvas is 1280 x 720, then underneath I have the Main Camera " unchecked ". Then, I have player and underneath player, I have Camerplayer Node, and attached the script with Target being player . I do see the camera moving with player, but then it stops or halts at the border of the canvas? Should I make player and child node of Cameraplayer? Since my background node is 3000 x 3000, i would like player to explore the world, until it hits the border. How can i solve this? Thanks for the help…God Bless…