CacheManager is null even after assets are loaded

Hello,

I’m using Cocos v3.2.
I have loaded a few remote assets using the

    assetManager.loadRemote(
      str,
      { ext: '.png', cacheEnabled: true, cacheAsset: true },
      (err, data) => {
        if (err) {
          error(err.message || err);
        }
        log('asset', data);
        log('cacheManger', assetManager.cacheManager); // null
        log('cached asset', assetManager.cacheManager?.getCache(data.nativeUrl)); // undefined
        log('temp asset', assetManager.cacheManager?.getTemp(data.nativeUrl)); // undefined
      }
    );

I’m not sure what I’m doing wrong, can someone let know what’s going wrong.

I guess the cacheManager is meant to work in native platform and not web.
For now I’m using the assetManager.assets to get the loaded remote resources in web

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