I have come to grips with how to pre-build and use the prebuilt libraries of Cocos2Dx with win32.
Now my question is, is there an easy way to create STATIC prebuilt libraries?
My project (following this “hacky” way) is working great, but it is asking for the DLL files. I would like to have the code embedded inside my .exe. This can only be if the Cocos2D libs are created as STATIC libraries, not DYNAMIC ones.
Many thanks in advance