Build->Platform-> ... no iOs or Mac?

Build->Platform-> ... no iOs or Mac?
0

#1

Hi Cocos team.

I’m using Cocos Creator on Windows and I remember that a long time ago I have “iOs” (or option to build a xCodeProject) in platform option for building (Project -> Build) .

But now I don’t see that option in my Cocos Creator. So did I miss setting up something?
Thanks !


#2

Hi,

I’m having the same problem. There is no ios in the dropdown of the build menu.

Thanks for the help, Guy


#3

What version of Cocos Creator are you using?


#4

Before version 1.9.2, but today I installed 2.0.0. Same issue. No ios choice on a windows 10 pc.

Beside this, also the sdkbox gui freezes after some time (see screenshot).

.

I’ve installed python 3.7 for windows.

Cocos creator is a great program, but the setup to get it work properly is hard for me.

Guy


#5

You won’t be able to export/build to IOS on a windows machine, simply because windows machine don’t have environment/frameworks/libraries to export for IOS. You need a mac to start building for IOS.


#6

Ok, it’s a shame, but I can live with it. I’ll find a mac to build the game for ios.

The other problem is also solved. Now I need to find out how to use all the sdkbox functionalities.

I even got the game compiled for android. A lot of programs needed to install, but now the apk file is made.

Thanks for the support.


#7

how did you solved the Sdkbox issue quoted below?

I didnt find any answer about it. Thanks.