Hello everyone. We are evaluating the viability of using Cocos Creator to make web videogames that only uses Canvas and not WebGL. We test with the Hello World project template and build it with WebGL and CanvasRender options disabled in the Module Config.
Look at main.js in the build folder (after you generate a web build).
You should modify the options that are sent to the cc.game.run() function.
add ‘renderMode’ : 1 in the options json. This will force the rendering mode to canvas based rendering.